How Google, Facebook and Adidas employees improve their competences and what is worth knowing about it.
Lifelong learning – a necessity, not a whim
Knowledge is the new currency. As president of the United States, Barack Obama spent an hour a day reading kuwait mobile phone numbers database Elon Musk “devoured” two books a day growing up, and Warren Buffett devoted 5 hours a day to reading books and newspapers, resulting in reading over 500 pages a week. The most intelligent people in the world find time to constantly educate themselves – and even busy schedules are no obstacle for them.
If the cost of creating consumer goods decreases, the demand for knowledge and skilled workers increases. In the near future, those who can quickly acquire new skills will win in the labor market – in the United States alone, automation will eliminate 73 million jobs. In China, this number will reach 120 million, in India – 236 million, in Japan – 30 million and in Germany – 17 million.
At the same time, the development of technology is leading to the emergence of new professions, such as AR architect, smart space designer or 3D printing engineer. Already, 33% of jobs in the United States are created by professions that did not exist 25 years ago .
Education of the Future: 5 Trends We Are Seeing in Continuing Education Educational Programs
#1. Experiential learning
Experience as a way of learning or experiential learning is immersion in a situation and solving practical problems without first mastering the theory. The basic principle of this approach is to push the person towards analysis and reflection.
Psychologist David Kolb distinguishes four elements of experiential learning :
- direct experience ( concrete experience ): active participation in the process;
- observation and reflection : analysis of experience;
- abstract conceptualization : drawing conclusions and evaluating what the participants in the process have learned ;
- active participation and experimentation ( testing in new situations ): putting what you have learned into practice.
Experiential learning is most often used in the business environment: employees develop through coaching or observing the actions of their colleagues, and learn to solve problems during training and workshops.
The travel agency chain Coral Travel has created an interactive online simulator called “We Fight Objections.” While using it, employees learn to minimize the number of customer objections and have the opportunity to practice different conversation scenarios.
The simulator models the following situation: you are a travel agent and your task is to sell trips by answering the most popular objections: “I have to think about it”, “It’s too expensive”, “If there’s a discount, I’ll take it”, etc. You can do this by choosing answers from those proposed by Continuing Education the simulator that will help lead to a purchase. The winner will be one correct sequence of answers that will result in a sale.
#2. AR and VR technologies
Pilots use simulators to learn how to fly planes the holidays are coming! seven tips for creating an effective social media strategy and in the energy sector, VR solutions allow nuclear workers to simulate reactor meltdowns and prepare for emergencies. In medicine, VR solutions help develop surgeons’ skills, reducing errors during surgery by 50%.
AR and VR technologies are most often used in the fields of corporate training, science, healthcare and manufacturing Continuing Education plants – wherever the cost of error is particularly high.
Medical start-up EchoPixel has developed immersive tomography technology: an ultrasound device, 3D glasses and a special display that present a 3D hologram of the patient’s body or its selected organ. The system also helps to simulate and develop all medical interventions.
The above-mentioned technologies are also useful in schools – a good example of this is the VR Science project, which helps to understand various geometric theorems using a smartphone and VR glasses.
#3. Gamification
Gamification is the use of game mechanics (format, competition elements, leaderboards, reward systems hong kong phone number and progression scales) to increase the level of interest and engagement of participants in the process.
According to a study by the University of Colorado, students whose learning included elements of gamification scored higher grades than those whose learning was based on traditional schemes. 67% of respondents said that the “gamified” course motivated them to learn more.
To increase employee engagement, the company introduced a points and certificate system,
interactive elements and a social network format.
The Leadership Academy student welcome screen displays updates about the users they follow, and students can interact with each other (similar to Facebook). The Completion Rate (COR ) increased by over 50% after introducing gamification elements.